Half-Kitsune

The offspring created by the union between a Kitsune and a Human, the Half-Kitsune is a fairly common race in Fanaria. Although the exact features vary a little, they almost always have the Kitsune's tail and ears.

Half-Kitsune Race (Kitsu)

Standard Racial Traits
Feat and Skill Racial Traits Magical Racial Traits
 * Abilitiy Score Racial Traits: Half-Kitsune are agile and have great force of personality. They gain +2 Dexterity and +2 Charisma.
 * Size: Half-Kitsune are Medium creatures and thus have no bonuses or penalties due to their size.
 * Type: Half-Kitsune are humanoids with the kitsune, human, and shapechanger subtypes.
 * Base Speed: Half-Kitsune have a base speed of 30 feet.
 * Languages: Half-Kitsune begin play speaking Common and Sylvan. Half-Kitsune with high Intelligence scores can learn any non-secret language.
 * Kitsune Blood: Half-Kitsune count as Kitsune for all effects that have Kitsune as a requirement. Access to Kitsune Alternate Traits.
 * Social Urbanite (Ex) +2 Diplomacy to gather information and Sense motive checks to get a hunch of social situations. When a half-kitsune attempts to change a creature's attitude with a Diplomacy check and fails by 5 or more, she can try to influence the creature a second time even if 24 hours have not passed."
 * Trickster Inheritance (Ex) A half-kitsune with this racial trait gains a +1 racial bonus on Bluff, Diplomacy, and Knowledge (local) checks and one of these skills is always a class skill for him. [Counts as Agile for trading for kitsune alternate traits]
 * Change Shape (Su) A half-kitsune can assume the appearance of a specific single human form of the same sex. The kitsune always takes this specific form when she uses this ability. A half-kitsune in human form gains a +10 racial bonus on Disguise checks made to appear human. Changing shape is a standard action. This ability otherwise functions as alter self, except that the half-kitsune does not adjust her ability scores and can remain in this form indefinitely.

Senses Racial Traits
 * Shadow Magic (Ex/Sp): Half-Kitsune add +1 to the DC of any saving throws against spells of the shadow subschool that they cast. Members of this race with a Charisma score of 11 or higher also gain the following spell-like abilities (the caster level is equal to the user's character level): [Counts as Kitsune Magic for trading for other kitsune traits] 1/day—ghost sound, pass without trace, ventriloquism
 * Low-Light Vision: Kitsune can see twice as far as humans in conditions of dim light.

Favored Class Bonuses: Can choose either Human or Kitsune. Once chosen the choice cannot be changed.